AI Insights · Timothy · July 2022
Top 5 Pokemon Collector Games on iOS in Ireland Q2 2022
Discover the performance trends of the top 5 Pokémon collector games on iOS in Ireland during Q2 2022, with data insights from Sensor Tower.
During the second quarter of 2022, the top 5 Pokémon collector games on iOS in Ireland showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at each of these games based on data from Sensor Tower.
Pokémon GO, published by Niantic, Inc., exhibited robust performance. Weekly revenue saw a significant peak at $16.6K in the week of May 30, followed by a steady decline, ending at around $4.6K by the last week of June. Weekly downloads showed a consistent upward trend, starting at 481 in late March and reaching 1K by the last week of June. Active users also increased steadily, from 24.8K in late March to peaking at 31.5K in mid-June before slightly dropping to 30.4K by the end of the quarter.
Pokémon Masters EX by DeNA Co., Ltd. experienced fluctuations in its weekly revenue, with a notable spike to $1.3K in the week of May 30 and then stabilizing around $464 by the end of June. Downloads remained relatively low but saw an increase towards the end of the quarter, peaking at 80 in early June. Active user numbers remained steady, fluctuating between 419 and 519 throughout the quarter.
Pokémon UNITE, developed by The Pokémon Company, displayed a moderate performance. Weekly revenue peaked at $162 in mid-May and hovered around $79 by the end of June. Downloads were fairly consistent, with a slight peak of 132 in mid-May. Active users showed a mild fluctuation, starting at 671 in late March and ending at 749 by the last week of June.
Monster Super League from Smart Study Games Co., Ltd. had a modest presence. Weekly revenue varied, peaking at $80 in mid-June. However, there were no significant changes in downloads or active users, indicating a stable but low engagement level.
Pokémon Café ReMix by The Pokémon Company had minimal revenue, with the highest weekly revenue of $65 in late April. Downloads fluctuated slightly, peaking at 19 in early May, while active users were minimal, with a small peak of 21 by the end of June.
For more detailed insights and data on these games, visit Sensor Tower.